Like the Generation I games, Gold and Silver would be compatible with the Super Game Boy, which would provide the same minor enhancements that the preceding games supported (such as the ability to play the game in color, albeit limited to full-screen tints outside of battle). In May 1997, the first details about Gold and Silver (then known as Pocket Monsters 2: Gold and Silver) were published in CoroCoro Comics magazine, and stated that the games were set to release at the end of the year for the Game Boy. The games began development immediately after the release of Red and Green in February of 1996, and in August, Game Freak announced that the sequels were under way. The game had a lengthy development cycle. 2 Differences Between the Demo and Final Game.
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